Illusion Utility Level 2

Area A cube, 2 yards on a side, originating from a point you can see within short range

Duration 1 hour; see the effect


A visual and auditory illusion of a creature, object, or force appears in the area. If you cannot see the illusion at the end of the round, the effect ends immediately.

If you create an illusion of a dangerous force, such as fire or boiling water, a creature moving into its space must make a Perception challenge roll, taking 2d6 damage on a failure.

If you create an illusion of a creature, it moves and behaves in a lifelike manner and uses your Intellect score for its attributes, Defense, and Health. It ignores all afflictions and disappears when it becomes incapacitated, which ends the effect. For the duration, you can use an action to move the illusion up to 10 yards and attack one creature within 1 yard of it that can see the illusion and that believes it to be real. Make an Intellect attack roll against the target’s Perception. On a success, the target believes it was injured, burned, or otherwise harmed by the illusion and takes 2d6 damage.

Attack Roll 20+ The target takes 2d6 extra damage.