A race that tends to be bold, adventurous, and always curious, eager to sample all the sights, smells and tastes the world has to offer.

The Faerie Queen exiled the goblins long ago, for a crime only she remembers. As part of their exile, she stripped them of their immortality and doomed them to live out their days in the mortal world. Goblins have since infiltrated human societies, making their homes in rubbish heaps and sewers where, to everyone’s surprise, they seem quite happy doing the jobs no one else is at all interested in performing. Picking through trash for choice treasures or trawling the fetid waters oozing through the subterranean tunnels for a bit of gold or a dropped coin is all goblins need to keep them from making trouble for their neighbors.

Common Names. Goblins love crude humor and it shows in such names as Blix, Blunder, Bubo, Cough, Drips, Hack, Pecker, Phlegm, Poop, Pox, Puke, Sludge, Snot, and Vomit.

Creating A Goblin

Starting Attribute Scores Strength 8, Agility 12, Intellect 10, Will 9
Perception equals your Intellect score +1
Defense equals your Agility score
Health equals your Strength score
Healing Rate equals one-quarter your Health, round down
Size 1/2, Speed 10, Power 0, Corruption 1
Languages and Professions You speak the Common Tongue and Elvish.
Immune damage from disease; charmed and diseased afflictions.
Iron Vulnerability. You are impaired while you are in contact with iron.
Shadowsight You see in areas obscured by shadows as if those areas were lit.
Sneaky You make Agility challenge rolls to hide and sneak with 1 boon.

Level 4 Expert Goblin

Characteristics Health +4
You learn one spell or gain one of the following talents.
Spring Away When a creature you can see gets a failure on an attack roll against your Defense or Agility, you can use a triggered action to retreat.
Twist the Knife When you get a success on an attack roll with an edged basic or swift weapon, you can use a triggered action to deal 1 extra damage.
Robust Constitution You take half damage from poison and you make challenge rolls to resist or stop being poisoned with 1 boon.