The wild people under the waves, called undines, have lived in the songs and stories of sailors for many years.

Born from Water: A tall, willowy people, undines stand about 6 feet tall and weigh up to 120 pounds. They have smooth, moist skin tinged with blue, green, or, rarely, pink, and plain features, with large, dark eyes, two small slits for nostrils, and wide mouths with generous lips. Their skin sometimes shimmers, as if it were covered in fine scales. All have webbing between their fingers and toes.

Elementals: Undines, like other elementals, enjoy a long life span, surviving for two centuries or longer. Since they lack souls, they live but one life, and death is always permanent for them. In fact, when undines die, their bodies turn to water and collapse into a brief, rushing flood.

Changeable Nature: An undine can be as calm as a still pool or as tempestuous as a hurricane, liable to switch from one mood to another with little provocation and no warning. Undines can be warm and comforting, or cold and biting. They never cling to grudges, though, and consider the end of any altercation to be the end of the problem that caused it.

Common Names: Anana, Bein, Callouch, Eeffre, Frish, Louschen, Mascha, Nahsh, Oola, Sselesh, Thundra, Yorrsh.

Creating An Undine

Attribute Scores Strength 10, Agility 10, Intellect 9, Will 10
Perception equals your Intellect score
Defense equals your Agility score
Health equals your Strength score
Healing Rate equals one-quarter your Health
Size 1, Speed 10, Power 0
0 Damage, 0 Insanity, 0 Corruption
Languages and Professions You speak the Common Tongue and Tidetongue, the language of the undine people.
Shadowsight. You see into areas obscured by shadows as if those areas were lit.
Swimmer. You ignore the effects of difficult terrain when you swim.
Water Breathing. You can breathe air and water.
Fire Intolerant. You take double damage from fire. When you take damage from fire, you also become impaired fo 1 round.

Water Death. When you die, you collapse into a pool of water and spread across a flat surface to a 3-yard radius. The water extinguishes all flames, and each standing creature in the area must get a success on an Agility challenge roll or fall prone.

Level 4 Undine Expert

Characteristics Health +5
You either learn one spell or gain the Flowing Step talent.
Flowing Step. You can use an action to assume a watery form, move up to your Speed, and return to your normal form. This movement does not trigger free attacks. As well, during this movement, you take half damage from weapons and you can move through spaces occupied by other creatures.