Born with magical talent, adepts learn to harness their gifts by awakening the power within them. Few adepts ever receive formal instruction, and thus their access to magic is limited compared to that of magicians. Adepts do enjoy great flexibility, however, when it comes to discovering their traditions and they can tailor their spell arsenals to suit their needs.

Since their magical power comes from within, many adepts discover psychic traditions, such as Telekinesis and Telepathy, or become able to exert their will over fire, wind, and storms. As they become more comfortable with their capabilities, adepts might go on to become elementalists, psychics, spellbinders, and sorcerers. Most adepts come from the ranks of faerie (mainly elves, fauns, changelings, and goblins), though an individual of any ancestry might be gifted-or cursed-with the adept’s life.

Level 1 Adept

Attributes. Increase two by 1
Characteristics. Health +4, Power +1
Languages and Profession. You either read one language you can speak, speak another language, or add another profession to your list of professions.
Magic You discover one tradition. Then choose one of the following options:

Spell Recovery You can use an action to heal damage equal to your healing rate and regain one expended casting of a spell. Once you use this talent, you cannot use it again until you complete a rest.

Level 2 Adept

Characteristics. Health +4
Magic. You either discover a tradition or learn one spell.
Potent Spellcasting When you cast an attack spell, you make the attack roll with 1 boon, and creatures make challenge rolls to resist the spell with 1 bane.

Level 5 Expert Adept

Characteristics. Health +4, Power +1
Magic You either discover a tradition or learn one spell.
Spell Fighting When you use an action to attack with a weapon, you also cast a spell that normally requires the use of an action to cast.

Level 8 Master Adept

Characteristics. Health +4
Magic You either discover a tradition or learn one spell.
Improved Spell Recovery When you use Spell Recovery, you regain two castings instead of one.