You have made a lifelong study of nature. You have examined animals, discovered new species of plants, and studied all kinds of fungus. You are an expert in the life sciences and can now navigate most wilderness environments without fear. You have also raised a helper to accompany you on your further adventures.

Level 3 Biologist

Attributes Increase two by 1
Characteristics Health +2
Languages and Professions You either read one language you can speak or add a language to the list of languages you can speak. Also, either add nature as an academic area of scholarship or gain one wilderness profession.
Herbal Lore During a rest, you can create a healer’s kit. The kit retains potency until you use this talent again.
Nature Friend You have befriended a size 1/2 or 1 animal, fungus, or plant. The nature friend accompanies you on your adventures. It takes its turn when you do, and you decide what it does on each of its turns. If your nature friend dies, you can acquire another one when you complete a rest in a wilderness environment.

Nature Friend


size 1/2 or 1 animal, fungus, or plant


Perception 12 (+2)
Defense 13; Health 15
Strength 10 (+0), Agility 13 (+3), Intellect 6 (-4), Will 8 (-2)
Speed 8 if fungus or plant, 10 if animal
Immune (fungus or plant only) asleep, blinded, dazed, deafened, fatigued, frightened, stunned


ATTACK OPTIONS


Natural Weapon (animal)(melee) +3 with 1 boon (1d6+1)
Natural Weapon (fungus or plant)(melee) +3 (1d6)

Nature Friend Traits


Your nature friend has one of the following traits, attack options, or special attacks.
Superior Movement The nature friend gains the climber, flier, or swimmer trait.
Tracker The nature friend gains a +4 bonus to Perception and can pinpoint the location of each creature within short range. Such creatures cannot become hidden from it.
Poisonous The nature friend gains the poisonous trait
Infectious The nature friend gains the infectious trait
Pack Fighting The nature friend gains the pack fighting trait
Swift The nature friend gains a +4 bonus to Speed and its movement does not trigger free attacks.
Double Attack The nature friend can use an action to attack twice with its natural weapons.

Level 6 Biologist

Characteristics Health +2
Ecological Study You identify any animal or plant that you see. Additionally, you know if food or water is safe to consume.
Second Friend You can have two nature friends at a time.

Level 9 Master Biologist

Characteristics Health +2
Nature’s Allies You can have up to three nature friends at a time.