In the last year, a new sort of spellcaster has appeared in the lands of Rûl, one whose skin turned to steel and on whose body lightning danced. This pioneering magic-user spawned more of his kind as he taught the secrets of the power contained in both Metal and Storm magic to his apprentices. Since then, these dangerous individuals, called tempests, have brought to bear a new force in the fight against the growing darkness, one that displays steely resolve and the fury of the most dangerous storms.
Tempests learn to enhance their castings of Storm spells by transforming themselves into beings of living steel. In this form, they can harness even more energy than before and direct it out from themselves with tremendous force. Many tempests are as wild as the storms they control and are given to sudden outbursts of violence.
Level 3 Tempest
Attributes. Increase two by 1
Characteristics. Health +3, Power +1
Languages and Profession. You can speak another language or add a wilderness profession to your list of professions.
Magic You discover the Metal or Storm tradition or learn one Metal or Storm spell.
Steel Skin You learn the steel skin spell from the Metal tradition even if you have not yet discovered the Metal tradition. If you have already learned this spell, you can learn a different rank 0 spell from the Metal tradition. On your turn, you can use a triggered action to cast the steel skin spell, but you must be the target of the spell.
Cloaked in Electricity While you are under the effect of the steel skin spell, electricity crackles all over your body and causes your eyes to glow with actinic light. Whenever a creature within 1 yard of you touches you or gets a success on an attack roll made to attack you with a metal weapon, you can use a triggered action to expend the casting of a Storm spell. The triggering creature takes 1d6 damage plus 1d6 damage per rank of the spell whose casting you expended.
Level 6 Tempest
Characteristics. Health +3
Magic You learn one spell.
Channeled Lightning If you are under the effect of the steel skin spell when you cast a Storm spell, you can choose to release a burst of lightning from your body. The lightning deals 2d6 damage to each creature within 1 yard of you. A creature that would take this damage can make an Agility challenge roll and takes half the damage on a success.
Persistent Steel When you cast the steel skin spell on yourself, the duration becomes 10 minutes.
Level 9 Master Tempest
Characteristics. Health +3, Power +1
Magic You learn one spell.
Conductivity When you cast a Storm spell while under the effect of the steel skin spell (page 74), you make the attack roll with 1 boon and you impose 1 bane on challenge rolls made to resist the spell. In addition, your Storm spells deal 1d6 extra damage.
Weight of Iron Creatures within 5 yards of you that have the Iron Vulnerability trait are impaired for as long as they remain within this distance.