Beastmasters master the secrets of Primal magic to forge bonds with animals they charm. Their magic makes their animal companions more powerful and enhances their own bestial transformations.
Level 7 Beastmaster
Attributes. Increase three by 1
Characteristics. Health +2, Power +1
Languages and Profession. You can speak another language and add a wilderness profession.
Magic You discover the Primal tradition or learn one Primal spell.
Primal Beast When you cast the beast within spell, the bonus to Speed increases by 2, and the extra damage from your attacks with unarmed strikes and natural weapons increases by 1d6.
Primal Bond You forge a bond with animals charmed by your befriend animal spell. You gain all of the following benefits:
- When you would be targeted by a spell, you can extend the spell’s effect to one animal you have charmed that is within medium range.
- While you are within medium range of an animal charmed by you, you and the animal make all Perception rolls with 1 boon.
- While you are within 1 mile of an animal charmed by you, you can communicate with that animal telepathically even if you do not have languages in common.
Level 10 Beastmaster
Characteristics. Health +2
Magic You learn one spell.
Primal Power Animals charmed by you make attack rolls and challenge rolls with 1 boon. In addition, their attacks deal 1d6 extra damage.