Invocation magic places a strain on the minds and bodies of those who call upon its power, since each casting transforms the caster so that he or she assumes a daemon’s likeness and gains a measure of its abilities. Daemonhosts have become so accustomed to the binding of daemons that they find their bodies open and accepting of these essences, adapting easily to the spell’s demands and thus able to make use of the daemon’s powers more easily.
Level 7 Daemonhost
Attributes. Increase three by 1
Characteristics. Health +4, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You discover the Invocation tradition or you learn one Invocation spell.
Seasoned Binder When you cast an Invocation spell, you can choose one of the following benefits. The benefit is cumulative with the spell’s effect, and it lasts until the spell ends.
- You gain a +2 bonus to Defense.
- You gain a +5 bonus to Health.
- You make attack rolls with 1 boon.
- You make all challenge rolls with 2 boons.
Level 10 Deamonhost
Characteristics. Health +4
Magic You learn one spell.
Daemonic Release You can use an action, or a triggered action on your turn, to end the effect of an Invocation spell you cast and, in doing so, release the daemon in a terrifying burst. Each creature within a number of yards of you equal to 1 + the rank of the spell you ended must get a success on a Will challenge roll or become frightened for a number of rounds equal to 1 + the rank of the spell you ended.
Master Binder While you are under the effect of an Invocation spell you cast, you gain your choice of two benefits from your Seasoned Binder talent.