Executioners elevate killing to an art form. An extensive study of anatomy reveals how best to make their attacks so that every strike is potentially devastating, strong enough to lay low the mightiest foes. Although many executioners start their training as assassins, others take this path after being headsmen, torturers, or devotees of bizarre death cults. Executioners, regardless of their backgrounds, prefer dark clothing and black hoods to conceal their features.

Level 7 Executioner

Attributes. Increase three by 1
Characteristics. Health +3
Languages and Profession. You can speak another language or add a profession.
Execute Once per round, when you use an action to make an attack with a weapon against a target you can reach, you make the attack roll with 1 boon and deal 1d6 extra damage on a success. If the damage from the attack would cause the target to become injured, the target must get a success on a Strength challenge roll or take extra damage equal to its Health.
When you use this talent, creatures make attack rolls against you with 1 boon for 1 round.

Level 10 Executioner

Characteristics Health +3
Exacting Strike When you get a success on an attack roll using a weapon, you can use a triggered action to deal the weapon’s maximum damage.