For explorers, no horizon is too far, no expedition too dangerous, no mission too impossible. Explorers have the survival skills needed to withstand the hardships and difficulties they face on their journeys. Many who become explorers have extensive experience in wilderness environments, such as scouts and rangers.
Level 7 Explorer
Attributes. Increase three by 1
Characteristics. Health +3, Speed +2, Perception +1
Languages and Profession. You can speak another language or add a profession.
Preternatural Senses You make all Perception rolls with 1 boon.
Perseverance When you become diseased, fatigued, impaired, or poisoned, you can make a Strength challenge roll and remove the affliction on a success. On a failure, you cannot use this talent again until after you complete a rest.
Respite You can spend 1 hour relaxing. At the end of this time, you and each member of your group that relaxes with you heal damage equal to your healing rate. Once you use this talent, you cannot use it again until after you complete a rest.
Level 10 Explorer
Characteristics Health +3
Driven When you make an attack roll or challenge roll and roll a 5 or less on the die, you can roll another d20 and add that number to the first.