Ghoststriders walk the gaps between the mortal world and the spirit world, as comfortable in one realm as they are in the other. Their long association with spirits enables ghostsriders to bind them more easily and to greater effect. Most ghoststriders have extensive tattoos on their bodies as a show of reverence for the spirits they have learned to bind.

Level 7 Ghostrider

Attributes. Increase three by 1
Characteristics. Health +4, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You discover the Spiritualism tradition or you learn one Spiritualism spell.
Haunted Form When you are under the effect of a Spiritualism spell and you make an attack with a weapon or cast a Spiritualism attack spell, you can choose one creature that can see you and is within short range of you. The target must make a Will challenge roll with 1 bane. On a failure, the target becomes frightened for 1 round. On a success, the target becomes immune to this talent until it completes a rest.
Swift Spirit Bind You can use a triggered action to cast a Spiritualism spell you have learned, provided you make yourself the target of the spell.

Level 10 Ghostrider

Characteristics. Health +4
Magic You learn one spell.
Mighty Spirits While you are under the effect of a Spiritualism spell, you have a +1 bonus to Defense, a +5 bonus to Health, and you make challenge rolls to resist attacks with 1 boon.