The invoker lays bare the secrets of Invocation magic, learning how to command the daemons she binds with great efficiency and effect. Having grown accustomed to the mental trauma that comes from invoking daemons, the invoker can deepen her knowledge of the tradition without fear of going mad. In time, invokers can break all the rules for binding daemons, enabling them to adapt to almost any situation.

Level 7 Invoker

Attributes. Increase three by 1
Characteristics. Health +2, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You discover the Invocation tradition, or you learn one Invocation spell.
Restorative Casting When you cast an Invocation spell of rank 1 or higher, you heal damage equal to the spell’s rank.
Steely Resolve You no longer gain Insanity from learning Invocation spells. In addition, you make challenge rolls to resist gaining Insanity with 1 boon.

Level 10 Invoker

Characteristics. Health +2
Magic You learn one spell.
Dual Invocations You can be under the effects of two Invocation spells at the same time. If you cast another Invocation spell while you are already under the effects of two, the oldest Invocation spell ends.
Eschew Talisman You can ignore the requirements for all Invocation spells you have learned.