Found almost exclusively among the ranks of the New God’s followers, theurges claim a direct line to their deity, invoking power from their patron to fight against the Demon Lord and its horrid servants. Most theurges occupy positions of great honor and reverence in their religions, though the Inquisition deems the few renegade theurges at large to be as dangerous as the Demon Lord’s disciples for the heretical positions they hold, foremost of which is a denial that the New God exists at all.

Level 7 Theurge

Attributes. Increase three by 1
Characteristics. Health +2, Power +1
Languages and Profession. You can speak another language or add religious a profession.
Magic You discover the Theurgy tradition or learn one Theurgy spell.
Pious Restoration You can use an action to expend a casting of a rank 1 or higher Theurgy spell and heal damage equal to 1d6 per rank of the spell whose casting you expended.

Level 10 Theurge

Characteristics. Health +2
Magic You learn one spell.
Invocation When you cast a Theurgy spell, you can use a triggered action to invoke power from your god. A pulse of energy spreads out a number of yards from a point you can reach equal to 1 + the spell’s rank. Each creature you choose in the area must get a success on a Will challenge roll or become frightened until the end of the round. If a creature that gets a failure is already frightened, it instead becomes stunned until the end of the round.