Masters of Fey magic, tricksters use their talents to outwit and frustrate their enemies. Like the most mischievous faeries encountered in the wild, tricksters find it hard to pass up the chance to humiliate their enemies. And though their tricks are rarely lethal, their escapades can put people in serious danger.

Level 7 Trickster

Attributes. Increase three by 1
Characteristics. Health +2, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You discover the Fey tradition or you learn one Fey spell.
Confounding Tricks When a creature within short range of you would make an attack roll or a challenge roll, you can use a triggered action to impose 1 bane on that roll. You can use this talent a number of times equal to your Power score. You regain expended uses when you complete a rest.
Pratfall When a creature within short range of you gets a 0 or lower on an attack roll or a challenge roll, you cause the creature to fall prone.

Level 10 Trickster

Characteristics. Health +2
Magic You learn one spell.
Nasty Tricks When you use your Confounding Tricks talent, you impose 1 additional bane on the triggering roll. In addition, when a creature triggers your Pratfall talent, the creature also takes 1d6 damage.