You carry the taint of vampirism in your veins.

Dhampirs always appear human and fall within typical ranges of height and weight. After months go by without feeding on blood, a dhampir appears pale and unhealthy. Body mass, color, and even speech change by denying their thirst. A week of regular blood feeding, though, can restore vigor to a dhampir and make it appear at the prime of its life.

Dhampir Ancestry

Size: 1, Speed: 6
Senses: Keen Vision
Immune: poisoned.
Natural Weapons: the dhampir can use their fangs as natural weapons. Fang attacks deal 1d6 damage and have the Nimble trait.
Drink Blood: A flesh-and-blood targets loses 1d6 Health and the dhampir heals an equal amount of damage.
Sunlight Weakness: The dhampir is weakened while in direct sunlight.