You have unfinished business, and death won’t stop you.
A typical revenant appears as it did in life, but with a deathly pallor. The skin loses its color, hair becomes brittle and might fall out, and lips draw back to reveal the teeth. Those who persist for long periods become gaunt, even skeletal, until they are indistinguishable from corpses. Luckily for them, enough revenants exist that a cottage industry has grown to help them stave off the worst of time’s effects. Special ointments keep the skin soft and pliable, while herbal bundles can be sewn into the flesh to keep parasites at bay and mask the odors of the body’s gradual decline. Revenants have no natural means of repairing their injuries, so some wear and tear is normal; a revenant might display fine stitching that keeps cuts closed and use cosmetics to cover abrasions and punctures.
Revenant Ancestry
Size: 1, Speed: 5
Senses: Keen Vision
Immune: poisoned; exposure, deprivation, infection, suffocation
Feign Death: The revenant appears to be a corpse while prone or incapacitated.
Divine Doom: You make luck rolls with 1 bane.
From the Brink: When the revenant becomes incapacitated, they can heal 3d6 damage. Once the revenant uses this trait; they lose access to it until after they rest.