Tier · II · Expert Path · Martial

Combater — discipline of the blade —

You thrive in conflict. In it, you pit your talents against those of your enemies. Once swords leap from sheathes and arrows find themselves nocked on taught bowstrings, you throw yourself into motion, slipping through and around, over and under your opponents. You wrench weapons from fumbling fingers and drive them into nearby assailants even as you twist away to set up your next strike. You’re hard to pin down and no one can predict what you’re going to do next.

Belongs to I · Novice II · Expert III · Master

Level Progression

Reference during build

You thrive in conflict. In it, you pit your talents against those of your enemies. Once swords leap from sheathes and arrows find themselves nocked on taught bowstrings, you throw yourself into motion, slipping through and around, over and under your opponents. You wrench weapons from fumbling fingers and drive them into nearby assailants even as you twist away to set up your next strike. You’re hard to pin down and no one can predict what you’re going to do next.

Level 3 Combater

d6Activity
1When you would make an attack roll, but before you roll the dice, make the roll with 1 boon.
2Before or after you use an action on your turn, move up to half your Speed without triggering a free attack.
3When an attack roll is made for a creature you can see, impose 1 bane on the triggering roll.
4When a creature moves into your reach, you move up to half your Speed without triggering a free attack.
5If you have a hand free when a creature you can reach attacks you with a melee weapon and gets a failure, you make a Strength or Agility attack roll against the target’s Defense. On a success, you take the weapon from the attacking creature and can use a triggered action to attack with it.
6When you move or use an action, gain an action. You must use this action immediately or it’s lost.

Level 6 Combater

Level 9 Combater