Chapter III · Traditions

Enchantment — a school of magic —

Enchantment magic twists minds and emotions, making creatures behave in ways they otherwise would not.

15 of 42 Common Class Has Talents
Sigil Nº 15
Class Common
Enchantment Traditions
[ sigil plate · enchantment ]
The Spellbook Traditions

Enchantment Spells listed by level

Reference during play

Enchantment magic twists minds and emotions, making creatures behave in ways they otherwise would not.

Most Enchantment spells imbue other creatures with feelings of goodwill and loyalty to the caster, making them amenable to the caster’s suggestions and commands. Others warp the mind, deceive the senses, or inspire dark emotions such as anguish, fury, and despair.