All who study Celestial magic look to the heavens for answers to the mysteries of reality, but it is the dawnstriders who peer at the sun, blinding themselves with its purifying radiance. By burning out their eyes, dawnstriders gain the ability to see using another form of light and perceive the world through their own inner radiance. Dawnstriders often identify themselves by covering their eyes with a white blindfold that has a red sunburst symbol at the center.

Level 7 Dawnstrider

Attributes. Increase three by 1
Characteristics. Health +2, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You discover the Celestial tradition or you learn one Celestial spell.
Blind You have lost the ability to see by normal means. You are immune to the blinded affliction. You have truesight out to a range of 60 yards, but you cannot perceive anything beyond this distance.
Dazzling Light Whenever you cast a Celestial spell, you can choose to cause your body to shine with bright light. Each sighted creature of your choice within 3 yards of you must get a success on a Strength challenge roll or become impaired for 1 round.

Level 10 Dawnstrider

Characteristics. Health +2
Magic You learn one spell.
Burning Light Your Celestial attack spells deal 1d6 extra damage.
Sunstride On your turn, you can use a triggered action to teleport from your current position to an unoccupied space within medium range that is lit. Once you use Sunstride, you must wait 1 minute before you can use it again.