Defenders develop combat skills to protect the people around them and to withstand the attacks they take on their companions’ behalf. Once drawn into a fight, defenders take positions in the front to lock down their opponents. Since they take the greatest risks, defenders prefer heavy armor and usually carry shields.

Level 7 Defender

Attributes. Increase three by 1
Characteristics. Health +6
Languages and Profession. You can speak another language or add a profession.
Defend You can use an action or a triggered action on your turn to defend one target creature within your reach. Until the end of the round, creatures that attack the target make the attack rolls with 1 bane. This effect immediately ends if the target moves out of your reach or you become unconscious.

Level 10 Defender

Characteristics Health +6
Containing Strike Once per round when you get a success on an attack with a melee weapon, your target becomes immobilized until the end of the round.
Retributive Strike When a creature in your reach makes an attack against a creature other than you, you can use a triggered action to attack the triggering creature.