Fate Weaver
The Fates have a small cult following in the mortal world, largely those with an interest in divining the future: fortune tellers, seers, prophets, and the like. You became associated with the cult, perhaps to join or having done a service for them, gaining the Fates’ attention and earning their favor. Such a gift comes with a terrible responsibility, for you now act on their behalf, helping them spin, measure, and cut lifelines.
When the Fates move through you, you manifest one of their aspects. The Maiden makes you young and vigorous, while you appear regal in the Mother’s grasp. The Crone causes your body to age rapidly and your hurts to multiply. Your chief concern is to ensure the destinies of others play out as they should, and you can manipulate events to match what has been foreseen.
Level 7 Fate Weaver
Attributes: Increase three attributes by 1 each.
Health: +12
Languages: Any one
Traditions: Divination, Spells: One expert
Fate Aspect (Magical): You can use an action to manifest an aspect of the Fates, which alters your appearance and grants you a benefit. Choose one of the following options; the effects last 1 hour.
- Maiden: You appear young and beautiful. You impose 3 banes on rolls to attack you and rolls made against you.
- Mother: You appear strong and powerful, a devoted protector. Each time an ally within 5 yards takes damage, you reduce the amount of damage it takes by 1d6 (to a minimum of 0).
- Crone: You appear decrepit and hideous. Each enemy within 5 yards becomes vulnerable for as long as it remains there.
Alter Fate (Magical): If you are under the effects of your Fate Aspect talent, you can use a reaction to make a luck roll when a creature within 10 yards gets a success or a failure on a roll. On a success, you can change the success to a failure or the failure to a success. Once you use this talent, you lose access to it for 1 minute.
Level 8 Fate Weaver
Health: +12, Bonus Damage: +1d6
Spells: One expert
Gifts of the Threefold Goddess (Magical): While you manifest an aspect of the Fates, you can use an action to bestow a gift from the Threefold Goddess, depending on which aspect you manifest.
- Maiden: One or two creatures within 5 yards can use a reaction to perform an activity that normally requires the use of an action.
- Mother: Each injured ally within 5 yards heals 3d6 damage.
- Crone: Each injured enemy within 5 yards takes 3d6 damage.
You can use this talent a number of times equal to your level. You regain expended uses after you rest.
Level 10 Fate Weaver
Health: +12 Bonus Damage: +1d6
Spells: One master
Three in One (Magical): When you use your Fate Aspect talent, you can manifest all three aspects at the same time. All three visages appear on your head, with the Mother facing forward, the Maiden to your right, and the Crone to your left. You gain all the benefits from each aspect, and you impose 1 bane on rolls to attack you by creatures not immune to the frightened affliction.
Loom of the Fates (Magical): Whenever you make a luck roll, roll an additional d20 and choose either result.