In pits and arenas all across the Empire, combatants engage in life-and-death struggles. The best of them become true gladiators, champions willing and able to do anything to survive and fight again. Though capable combatants in their own right, they often resort to underhanded tactics to get the upper hand against their foes.

Level 7 Gladiator

Attributes. Increase three by 1
Characteristics. Health +5
Languages and Profession. You can speak another language or add a profession.
Dirty Fighting You can use an action, or a triggered action on your turn, to make an Agility attack roll against the Perception of one target creature within your reach. On a success, the target becomes impaired for 1 round. On a failure, the target becomes immune to the effects of your Dirty Fighting talent until it completes a rest.
Win at Any Cost Impaired creatures take 1d6 extra damage from your attacks.

Level 10 Gladiator

Characteristics Health +5
Finishing Blow You make attack rolls with 1 boon against targets suffering from an affliction, and your attacks against such targets deal 1d6 extra damage.