Not all warriors fight with weapons. Some, because of their great size, find their bare hands equal to the task of smashing enemies. These juggernauts all have great size and strength and can use these assets to best advantage. They wade in among their foes and use their hands to twist necks and rip off arms. Jotun, ogres, and other large peoples are the most likely to become juggernauts.
Level 3 Juggernaut
Attributes. Increase Strength by 1 and one other attribute by 1
Characteristics. Health +6
Powerful Fists Your weapon attacks using unarmed strikes deal 1d6 extra damage. In addition, when you attack a target that’s smaller than you with an unarmed strike or a grab, you make the attack roll with 1 boon.
Unstoppable If you are immobilized or slowed, you can use an action, or a triggered action on your turn, to remove the affl iction.
Level 6 Juggernaut
Characteristics. Health +6
My Enemy, My Weapon You can use an action to grab a creature you are already grabbing. If that creature is smaller than you, you can swing the creature as if it were a weapon. Choose a target within your reach and make a Strength attack roll against the target’s Agility. On a success, the creature you are grabbing and the target of the attack take damage as if you had hit each of them with an unarmed strike that deals 1d6 extra damage. If the creature you’re grabbing dies, it becomes an improvised weapon as normal.
Level 9 Master Juggernaut
Characteristics. Health +6
Pain Don’t Hurt While injured, you take half damage from weapons.