Hailing from lands barbaric and brutal, marauders bound into battle, sweeping their weapons before them to lay low their enemies. They fight without regard for their own safety, as many believe they earn their place alongside the gods by finding a glorious death in combat.

Level 7 Marauder

Attributes. Increase three by 1
Characteristics. Health +5, Speed +2
Languages and Profession. You can speak another language and add a profession.
Powerful Charge When you use an action to charge, your movement does not trigger free attacks. As well, the attack you make during your movement deals 1d6 extra damage.

Level 10 Marauder

Characteristics Health +5
Prodigy When you complete a rest, increase one of your attributes by 1. The increase lasts until you use this talent again.
Bloodthirst When a creature becomes incapacitated from your attack, you can use a triggered action to charge.
Strength from Pain While you are injured, you make Strength attack rolls and challenge rolls with 1 boon.