There are places on Urth where the seas and skies behave strangely, where time and distance distort, where the waters swallow ships and crews entirely. Wise sea captains bound for distant ports set aside coin to hire the services of a mystic navigator, a member of a society of scholars who have learned how to chart a safe course through the strangest of waters.
Most mystic navigators begin their careers as sailors, mariners, navigators, and scholars of cosmology and the occult, and then go on to delve into the secrets of magic. The study of magic is never necessary to join the order, which is open to anyone who has the will to learn. All mystic navigators wear on a cord around their necks a miniature ship’s wheel made from iron or bronze.
Level 7 Mystic Navigator
Attributes. Increase three by 1
Characteristics. Health +2, Perception +1, Power +1
Languages and Profession. You can speak another language and add a profession.
Magic You either discover a tradition of magic or learn one spell.
Far Sight You can see four times as far as can an ordinary creature of your ancestry.
Fastest Path You can find your way to almost any destination. If you concentrate for 1 hour on a specific location, you discover the fastest route to that destination. Until you complete a rest, you double the rate at which you and members of your group—or a vehicle you are on board—travel toward that destination; and when the GM rolls for random encounters, she must roll twice and use the lower result. Once you use this talent, you cannot use it again until you complete a rest.
Level 10 Mystic Navigator
Characteristics. Health +2
Magic You learn one spell.
Commune with the Seas You can use an action to cast your senses out over and under the waters to learn hidden truths. If you concentrate for 1 minute, you learn three true things about the waters within 10 miles of you. Once you use this talent, you cannot use it again until you complete a rest.
Expeditious Travel When following a route you discover with your Fastest Path talent, you quadruple the rate of travel instead of doubling it.