People love their sport. They gather at the arenas to watch gladiators fight wild enemies, or hapless slaves, or each other. People always clamor to see fighters squaring off in a ring, beating each other to a pulp. Of all the violent spectacles that take place, pit fighting might be the most extreme. In a pit fight, two combatants are dropped into a pit—and only one is allowed to leave. Experienced pit fighters, for obvious reasons, are quite rare and are always vicious combatants.

Level 7 Pit Fighter

Attributes. Increase three by 1
Characteristics. Health +5
Languages and Profession. You can speak another language and add a profession.
Fight or Die When you would take damage, you can choose to take 1d6 extra damage. For 1 minute thereafter, your weapon attacks deal 1d6 extra damage. You derive no further benefit if you take damage while you are under the effect of this talent.
Maiming Strike When you get a success on an attack roll made using a weapon and your attack deals extra damage from Fight or Die, you can maim the target instead of dealing the extra damage. A target maimed in this way is impaired. At the end of each round, the target can make a Will challenge roll and removes the affliction on a success.

Level 10 Pit Fighter

Characteristics. Health +5
Ghastly Injuries A creature impaired from your use of Maiming Strike makes challenge rolls to remove the affliction with 2 banes.
Violent Resurgence When you heal damage, you can use a triggered action to make an attack with a melee weapon against a creature you can reach.