Anyone can be in charge of a ship, but sea captains stand apart from the others thanks to their extensive experience and natural talent. When a sea captain takes control, everything onboard seems to fit into place, almost as if the captain had become an integral part of the vessel. The crew works harder, the ship sails faster and seems to navigate dangerous waters more nimbly than before. For this reason, crews gravitate toward notable sea captains, who give them the best chance to survive a life at sea.

Level 7 Sea Captain

Attributes. Increase three by 1
Characteristics. Health +4
Languages and Profession. You can speak another language and add a profession.
Commanding Presence You emit an aura of command that lasts for as long as you remain conscious. You grant 1 boon to attack rolls and challenge rolls made by any friendly creatures within 5 yards of you to resist being frightened.
Superior Sailing You increase the Defense and Agility of any ship you command by 1 + your Intellect modifier (minimum 0). Increase the ship’s maximum Speed by 2. Finally, anyone who pilots a ship under your command makes challenge rolls to do so with 1 boon.

Level 10 Sea Captain

Characteristics. Health +4
Legendary Admiral You extend the range of your Commanding Presence talent from 5 yards to 100 yards and increase the number of boons you grant from 1 to 3. In addition, any crewmember under your command makes challenge rolls to carry out any duties related to sailing the ship with 1 boon.