Skindancers are spellcasters who place special focus on Alteration and Transformation magic. Their studies provide them with ways to cast their spells more quickly and with more versatile effects. Skindancers can become almost anyone they choose by rearranging their features to suit their needs. In time, they can even alter their bodies to repair injuries and rid themselves of toxins.

Although anyone with an interest in learning spells from the traditions associated with this path might profit from taking up this path, skindancers often come from the ranks of killers, spies, and saboteurs, since they have the means to go places where others cannot by dint of the flexibility of their forms. Such individuals are widely feared, since the usual methods for uncovering changelings don’t work on them.

Level 3 Skindancer

Attributes. Increase two by 1
Characteristics. Health +4, Power +1
Languages and Profession. You can speak another language or add a profession to your list of professions.
Magic You discover the Alteration or Transformation tradition or learn one Alteration or Transformation spell.
Magic Mask You learn the mask spell (Shadow, page 146) from the Transformation tradition even if you have not yet discovered the Transformation tradition. If you have already learned this spell, you can learn another rank 0 spell from either the Alteration or the Transformation tradition.
On your turn, you can use a triggered action to cast the mask spell.
In addition, whenever you cast mask, you can now increase your height by up to 24 inches and your weight by up to 100 percent, which allows you to either halve your Size (minimum Size 1/4) or add 1 to your Size. Changing Size in this way does not alter your statistics except for your reach.

Level 6 Skindancer

Characteristics. Health +4
Magic You learn one spell.
Alter Self While you are in a different form from your casting of a Transformation spell, you can cast Alteration spells that target creatures without your having to speak or wield an implement. When you cast such a spell, you must choose yourself as the target.
Shift Form When you unwillingly assume another form from a spell or another magical effect, you can immediately make a Will challenge roll. On a success, the effect ends, and you revert to your normal form.

Level 9 Master Skindancer

Characteristics. Health +4, Power +1
Magic You learn one spell.
Restorative Transformation When a rank 1 or higher Alteration or Transformation spell that you have cast on yourself ends, you heal 1d6 damage per rank of the spell.