The Spell Striker fuses martial skill with magic to strike at the heart of the enemy. Through practice and study, the Spell Strikers weave skill at arms spiked with potent spells. While the tradition learned can be learned as varied as the personality of the soldier, all Spell Strikers know how to weave their magic around their weapon strikes, wielding both to deadly effect.
Level 1 Spell Striker
Attributes Increase two by 1
Characteristics Health +3, Power +1
Professions and Languages You either add one profession, learn another language, or learn to read one language you already know.
Magic You discover one tradition. Then make a choice:
- Discover two traditions
- Discover one tradition and learn one spell
- Learn two spells
Battle Recovery You can use an action to heal damage equal to your healing rate and regain one expended casting of a spell you have learned. Once you use this talent, you must wait until you complete a rest before you can use it again.
Level 2 Spell Striker
Characteristics Health +3
Magic You discover one tradition or one spell from a tradition you have discovered.
Spell Striker Training Your attacks with weapons and spells are made with 1 boon, and creatures make challenge rolls to resist your spells with 1 bane.
Level 5 Expert Spell Striker
Characteristics Health +3, Power +1
Magic You learn one spell from a tradition you have discovered.
Combat Expertise Your weapon attacks deal 1d6 extra damage.
Expert Spell Striker When you use an action to attack with a weapon, you can use a triggered action to cast a spell at any point before the end of the round.
Level 8 Master Spell Striker
Characteristics Health +3
Magic You discover one tradition or one spell from a tradition you have discovered.
Improved Battle Recovery When you use Battle Recovery you regain two castings instead of one.