Soul Focus (Cantrip) You learn one rank 0 Soul spell and gain the Free Spirit talent.

Free Spirit You can use an action, or a triggered action on your turn, and expend the casting of a rank 0 Soul spell. For 1 minute, you gain a bonus to Speed equal to your Power (minimum 1).

Attuned Soul (Sense Magic) You can use an action to attune your soul. Your soul remains attuned for 1 hour, until you expend it, or until you use this talent again. When you would make a challenge roll to resist an attack, you can expend your attunement to grant yourself 2 boons to the roll. You can use this talent a number of times equal to 1 + your Power score, regaining expended uses when you complete a rest.

Transcendent Recovery (Spell Recovery or Improved Spell Recovery) You can use an action to heal damage equal to your healing rate and remove 1 Insanity. Once you use this talent, you must complete a rest before you can use it again.

Avoidance (Counterspell) When you make a challenge roll to resist or reduce the amount of damage you would take, you take half the damage on a failure or no damage on a success.

Improved Transcendent Recovery (Spell Recovery or Improved Spell Recovery) You can use Transcendent Recovery one additional time between rests.