Master Paths
Looking back on the journey so far, you helped towns and villages, saved lives one at a time, and confronted the darkness that bloomed in bleak places. You wrested treasures from forgotten ruins and throughout it all, your talents grew. Eventually, you heard the call to take a stand against greater evil, foes that threatened not just a few, but entire regions. Perhaps you bearded a dragon in its lair or vanquished a demon that had slipped in from the Void, and still your abilities have grown. Now, you stand at the brink of realizing your destiny and your efforts safeguard all the borderlands and, even, the lands beyond. You have become a master of your craft and you decide where your fate will lead you.
Upon reaching level 7, each member of the group chooses a master path. Master paths use similar groupings to those of expert paths but offer further specialization. The paths of arms let you focus on specific weapons and fighting styles. The paths of the gods reward constant service to a particular deity. The paths of magic let you master a particular tradition. And the paths of prowess do a little bit of everything. You can choose any master path you like. Again, though, portraying your character can be easier when your path choice reflects past events and experiences in the game.