Invocation Focus (Cantrip) You learn one rank 0 Invocation spell and gain the Daemon Friend talent.
Daemon Friend You make rolls to resist gaining Insanity from casting Invocation spells with 1 boon.
Bind Daemon (Sense Magic) You can use an action, or a triggered action on your turn, to extend the duration of one Invocation spell that you have cast with a duration of 1 minute, extending it to 10 minutes, or with a duration of 10 minutes, extending it to 1 hour. You can use this talent a number of times equal to 1 + your Power score, regaining expended uses when you complete a rest.
Restorative Invocation (Spell Recovery or Improved Spell Recovery) You can use an action to cast one Invocation spell you have learned without expending a casting to do so. You then heal damage equal to your healing rate. Once you use this talent, you must complete a rest before you can use it again.
Daemonic Guardian (Counterspell) When a creature attacks you, you can use a triggered action and expend a casting of a rank 1 or higher Invocation spell. Complex patterns of lines and markings appear all over your body, burning with unholy light until the end of the round. Until this effect ends, you gain a bonus to Defense equal to the rank of the spell you expended, you impose a number of banes on attack rolls made against you equal to the rank of the spell you expended, and you make challenge rolls to resist attacks with a number of boons equal to the rank of the spell you expended.
Improved Restorative Invocation (Spell Recovery or Improved Spell Recovery) You can use Restorative Invocation one additional time between rests.