Tier · II · Expert Path · Power

Tinker — a hidden tradition —

With a set of tools, a few parts, and a light application of magic, you create wondrous devices and objects imbued with magic that are capable of producing a variety of effects. Technomancy is the primary magic tradition that enables you to practice your craft, as the fundamental inner-workings of its spells provide you with the knowledge to construct long-lasting magical devices. At the start of the path, you cannot always predict what properties your creations will have, but with time and…

Belongs to I · Novice II · Expert III · Master

Level Progression

Reference during build

With a set of tools, a few parts, and a light application of magic, you create wondrous devices and objects imbued with magic that are capable of producing a variety of effects. Technomancy is the primary magic tradition that enables you to practice your craft, as the fundamental inner-workings of its spells provide you with the knowledge to construct long-lasting magical devices. At the start of the path, you cannot always predict what properties your creations will have, but with time and experience helps, you can attain mastery of the techniques you’ve learned, allowing you to build with efficiency and precision.

Level 3 Tinker

Level 6 Tinker

Level 9 Master Tinker