Chapter I · Ancestry

Dhampir

You carry the taint of vampirism in your veins.

Ancestry Details

Reference during character creation

You carry the taint of vampirism in your veins.

Dhampirs always appear human and fall within typical ranges of height and weight. After months go by without feeding on blood, a dhampir appears pale and unhealthy. Body mass, color, and even speech change by denying their thirst. A week of regular blood feeding, though, can restore vigor to a dhampir and make it appear at the prime of its life.

Dhampir Traits

Size: 1, Speed: 6
Senses: Keen Scent
Immune: poisoned
Natural Weapons: You can use your teeth as a Nimble natural melee weapon to deal 1d6 damage.
Drink Blood: You can use this trait when you attack with your teeth against a flesh-and blood target that is held, stunned, or unconscious or when you get a critical success against any flesh-and-blood target. The target loses 1d6 Health. Then, for 1 minute, your Speed increases by 2 and you make attribute rolls with 1 boon.
Sunlight Weakness: If you start your turn in a space lit by direct sunlight, you become weak￾ened until the start of your next turn.