Chapter I · Ancestry

Tatterdemalion

A haunted pile of clothes

Ancestry Details

Reference during character creation

As far as you can tell, you have always been a pile of clothes. You have no mem￾ory of what came before you realized that your hands were gloves, your torso a shirt, and that under all the clothes you wear there’s nothing at all. While not exactly memories, you do have flashes of something in your mind’s eye—dis￾jointed and chaotic experiences. You know how to practice a trade or recall information about a particular subject, but beyond that, nothing.

Tatterdemalion Traits

Additional Descriptor: Spirit
Size: 1/2, Speed: 5 (Silent, Slippery, Squeeze 1 inch, Strider)
Trait: True Vision
Immune: asleep, blinded, deafened, poisoned, slowed; exposure, deprivation, infection, suffocation
Cloth Body: Your body consists of bits and scraps of cloth all knotted together. You ignore any effect that would transform you or change your shape. When you take damage from fire, you take an extra 1d6 damage.
Spiritual Existence: When you become incapacitated, the cloth making up your body falls to the ground at your space, and you are stunned instead of unconscious. If you heal any dam￾age, you flow into the nearest pile of cloth within 20 yards and inhabit it. If no such pile exists, you remain stunned until one comes within this range. If you die from being incapacitated, your spirit descends to the Underworld, and nothing short of divine intervention can restore you to your previous form.